Sunday, April 13, 2008

Animation~

Google 3D Warehouse Link:
http://sketchup.google.com/3dwarehouse/details?mid=652f5427e10c31b6a42be33a8f94a100

1. Animation of the above ground studio. Piccinini.


2. Animation of the below ground studio. Nolan.


3. Animation of the entire building.

Final Developed Model~

Close up of the top of underground stairs: materials used are: stone, "Random", "Flakey" and wood.  These contrasts of material gives a sense of the inconsistencies of the country and the unique qualities that each element holds. 
Interior stairs in above ground studio
View of Nolan exhibition area


On the exterior of the exhibition wall i used my own texture: flexible
For the walls of the underground studio i used mainly two different types of textures.  One being my own (flakey) and the other a stone material.  I used two different materials because it reflects how in the country the land is made up of many elements and isn't consistent throughout.  On the spiral staircase i also used two textures (wood and my own, "Random").
I used a translucent material for these jagged, protruding shapes as it creates uncertainty and insecurity as you would when you're exposed to the elements of the country.

paragraph on clients artworks~

Nolan: Kelly and Horse

This painting is painted on hard composition board using Ripolin which is a high-grade enamel paint.  Because Ripolin is very fast to dry he would’ve had to have drawn the outlines and had a clear idea of what he wanted so he could paint the shadows and mixing colours e.g. on the helmet with the black to green-yellow.  From the painting it seems as though Nolan did the painting in layers, starting from the sky then the mountain and so forth until he reached the horse at the front. 


Piccinini: Nest

Piccinini’s Nest was made from fibreglass, scooter parts, leather and painted with automotive paint.  The body of the scooter was made from fibreglass that was probably melted into a cast.  The wheels, handles, mirrors and leather were all probably scooter parts which she adjusted to fit in with the body of her fibreglass “animals”.  To produce the casts for the fibreglass she would’ve had to draw up her idea, then make smaller models to figure out the dimensions before creating the actual size model and cast for the sculpture.  After cooling and hardening she would’ve then connected the scooter parts and also paint the entire sculpture with automotive paint to create the “scooter” appearance.

Textures~ rescanned 16/4/08





Week 2~rescanned sketch 16/4/08


Developed drawing (close up drawings of stairs in previous blog)

Outside view
Entrance stairs to upper building (Piccinini, Nurture)

Stairs in the "wave" part of the interior



Cross section of upper and below
Entrance to below studio